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Pokemon Natures

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Author Topic: Pokemon Natures  (Read 178 times)
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Jimmy
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« on: February 13, 2009, 07:50:12 pm »

Within the roleplay, a Pokemon's stats are influenced by its nature. Pokemon natures are as follows:

Hardy- Stats stay the same
Hasty- Speed +, Defense -
Quirky- Stats stay the same
Lonely- Attack +, Defense -
Brave- Attack +, Speed -
Adamant- Attack +, Sp. Attack -
Bold- Defense +, Attack -
Docile- Stats stay the same
Relaxed- Defense +, Speed -
Impish- Defense +, Sp. Attack -
Lax- Defense +, Sp. Defense -
Timid- Speed +, Attack -
Serious- Stats stay the same
Jolly- Speed +, Sp. Attack -
Naive- Speed +, Sp. Defense -
Naughty- Attack +, Sp. Defense -
Modest- Sp. Attack +, Attack -
Mild- Sp. Attack +, Defense -
Quiet- Sp. Attack +, Speed -
Bashful- Stats stay the same
Rash- Sp. Attack +, Sp. Defense -
Calm- Sp. Defense +, Attack -
Gentle- Sp. Defense +, Defense -
Sassy- Sp. Defense +, Speed -
Careful- Sp. Defense +, Sp. Attack -

However statistics ought to change with each of these natures, however, most referees will not take them into account, meaning that they do not affect the gameplay very much. In this way, it is encouraged to choose an actual nature for your Pokemon to act like, so then the nature can actually show through in your roleplay, and you can have your character interact with his or her Pokemon. This is honestly one of the easiest ways to make your roleplaying several times better and more fun.
« Last Edit: June 05, 2011, 05:15:24 pm by Nicola » Report Spam   Logged

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