ScientistThe Pokemon Scientist, like the name suggests, is a person of science. Armed with cold logic and facts, this person is usually cool and calculating in their quest to study pokemon and the laws of the natural world.
With a lab and some equipment, the Scientist can invent items of his own, such as new pokeballs.
Skills:
- [Level 001] Item Invention: Scientists can come up with items and send them to Silph Co for review. If an item is acceptable they receive a decent amount of Yen for their work.
- [Level 001] Free Boxes: Scientists do not have to pay for extra boxes to store their Pokemon in. They get a new one every time one is full.
- [Level 001]: As a role play quest action, the Scientist can brew any three potions per month.
- [Level 002]: The Scientist may now brew any five potions per month.
- [Level 003]: As a role play quest action, the Scientist may build simple useful devices such as fishing rods and similar items.
- [Level 004]: The Scientist may role play a quest where he/she fashions one TM per month with any move that any of his pokemon knows.
- [Level 005]: Once per month, as a role play quest action, the Scientist may fashion one TM with any move that their pokemon can conceivably learn.
- [Level 006]: The scientist can create complex pokemon items like xp shares or anything else which seems appropriate.
- [Level 007]: At this level the scientist can, as a quest, role play cloning any non unique pokemon type from cells that they are able to cobble together somewhere in their travels. This can only be done once per month.
Notes: As you can see a well played scientist can wind up with all sorts of useful trinkets. They can use these goods or trade them for the services of any of the other classes.